Fractured Light: 3D Spaceship in an Abandoned Asylum

A hyper-realistic 3D render of a sleek, angular spaceship docked inside a long, abandoned asylum corridor. The ship glows with cool blue energy from exposed pylons and hull panels, contrasting with the decay around it. The corridor features cracked linoleum, peeling plaster, rusted hospital beds, broken glass, cobwebs, and water-stained walls. Dim neon or flickering fluorescent lights cast cold, eerie illumination; dust motes swirl in shafts of light piercing through broken skylights. Holographic controls on the ship flicker with faint blue glows. Debris and graffiti litter the floor; at the far end, a ruined doorway hints at something beyond. The camera is at floor level with a wide-angle perspective, deep depth of field, creating a sense of scale and foreboding. Render with physically-based rendering, high-detail textures, ray tracing, and volumetric fog in a cinematic Unreal Engine 5 style, desaturated blues, grays, and rust tones. Mood: eerie sci-fi noir, a fusion of futuristic ship and decayed building.
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