Snake in a Portal Chamber - 3D Photoreal Render
A hyper-detailed photorealistic 3D render of a serpentine snake inside a portal chamber. The snake has iridescent emerald-green scales with subtle gold edging, eyes amber and reflective. It coils gracefully around a levitating circular portal that swirls with violet-blue energy and shimmering particles. The chamber features dark obsidian walls, polished black marble floor, and crystalline arches etched with ancient runes. Soft volumetric lighting from the portal casts cyan and magenta glows, with fine fog and floating dust. Realistic reflections on metal railings and glass surfaces, caustic light patterns on the floor. Depth of field with the snake’s head in sharp focus while the rest fades gently. Perspective slightly above eye level, around a 40mm cinematic shot. Rendering: photorealistic, physically-based rendering (PBR), high detail, global illumination, subsurface scattering on scales, subtle wind-induced movement.
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