Lich in a Cinematic 3D Medieval Hall
Ultra-detailed 3D render of a lich, a gaunt skeletal necromancer in ornate, weathered medieval robes standing in a dim, torch-lit hall. The lich wears a cracked iron circlet, and its bony hand grips a twisted staff topped with a pulsating green phylactery orb. Its eye sockets glow with necromantic light. Surrounding ruins: broken stone walls, sigils etched in runes, faded heraldic banners. Warm amber torchlight clashes with an eerie green glow from eyes, staff, and runes. Volumetric mist and dust motes swirl in the air. Realistic textures: bone, frayed cloth, rusted metal, worn wood. Cinematic, low-angle shot with depth of field, 8K realism, physically-based rendering, high detail, PBR materials, and a subtle magical aura pulsing from staff and phylactery.
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