Throne in the Castle: Photoreal 3D Render
Hyper-detailed 3D render of a grand throne in a medieval castle hall. A carved stone dais supports a throne made of dark oak wood with iron studs, gold leaf trim, and red velvet cushions. The tall backrest bears a carved royal crest. Surrounding stone walls with pointed arches, stained-glass windows, and banners displaying heraldry. Torch-lit sconces cast warm flickering light, long shadows, and soft volumetric dust motes. A crimson carpet leads to the throne; suits of armor, armor stands, and tapestries line the hall. Textures are highly realistic with weathered stone, aged wood, metal, and rich fabrics; micro-scratches, wear, and moss in crevices. The scene uses physically based rendering and path tracing for photorealism, with subtle rim lighting to define edges. Camera angle is a slightly low, 35mm perspective, depth of field with foreground slightly blurred, focus on the throne. Mood: regal, ancient, imposing.
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