Stone Golem in the Catacombs — 3D Render
Create a highly detailed 3D render of a towering stone golem standing in a damp, ancient catacomb. The golem is built from dark basalt blocks held together by iron bands, with glowing ancient runes etched into its chest. Dim torchlight flickers along rough, moss-covered walls, casting long shadows over carved sarcophagi and scattered debris. The air is humid and full of dust; puddles reflect the warm orange glow. The golem’s eyes emit a faint inner light, and its joints show subtle worn metalwork. Texture-rich surfaces with micro-scratches, cracks, and moss, realistic PBR shading, volumetric lighting, and ambient occlusion. Use a low-angle, wide lens perspective to emphasize scale, with depth of field that keeps the golem in sharp focus while softly blurring the foreground. Color palette combines cool grays and damp stone with warm amber torchlight and green moss to create a cinematic, photorealistic mood.
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