3D Zombie Lurks Within the Ancient Crypt
Ultra-detailed 3D render of a zombie lurking inside an ancient crypt. Cinematic lighting with flickering torches casting warm amber highlights and cool blue shadows on damp, moss-covered stone walls. The zombie shows non-graphic decay: pale gray-green skin, ragged clothing, and subtle wounds suggested rather than shown. It reaches forward with a tattered sleeve, mouth slightly ajar, dead eyes. The crypt contains vaulted arches, carved runes, broken pillars, and scattered rubble; puddles reflect torchlight. Add smoky fog and volumetric light beams penetrating cracks to amp depth. Realistic materials: skin with subsurface scattering, wet stone textures, moss, dust, and damp footprints. Camera angle: low, slightly behind the zombie to emphasize its approach and the long corridor ahead. Focus on the face and outstretched hand with shallow depth of field. Style: cinematic, photorealistic, highly detailed 3D render; 16:9 aspect ratio; subtle bloom and film grain for atmosphere. Mood: eerie, oppressive, solitary.
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