Android of the Nile: 3D Rendering in Ancient Egypt
Ultra-detailed 3D render of a sleek android standing in ancient Egypt. The android is humanoid with polished gold and bronze plating, glowing blue eyes, and visible circuitry beneath translucent panels. It wears a stylized nemes headdress and ceremonial collar, blending cybernetic elements with traditional Egyptian garb. The scene features a sunlit desert with pyramids and a sandstone temple in the background, carved hieroglyphs on obelisks, and a calm Nile in the distance. Use photorealistic rendering with physically based shading, subsurface scattering for skin and glass, and realistic metal textures with micro-scratches and weathering. Lighting should be warm golden-hour rays, long shadows, and dramatic rim light. Composition: three-quarter view from a low angle to emphasize scale; subtle depth of field with dust motes in the air. Color palette: warm ochre, sandstone, and turquoise accents. Include sand swirling at the android's feet and banners with Egyptian motifs fluttering in the breeze.
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