Neon Cyber Snake Boss — Concept Art for a Video Game
Ultra detailed digital painting of a neon cyber snake boss for a futuristic action adventure video game. The snake coils around a holographic pillar in a high tech temple with glass floors, glowing grid patterns, and floating runes. Its scales are emerald green with electric cyan highlights and a luminescent underbelly, eyes glowing gold. Energy crackles along its spine, leaving a bright trail as it coils to strike. The pose is dynamic, head raised, fangs bared, mouth emitting a crackling electric venom. Ambient lighting is cinematic with strong contrast, neon reflections, and particle sparks. Style blends digital painting, cel shading, and clean linework; cinematic concept art with painterly textures. Perspective is a three quarter view in a side scrolling or action platformer setup, showing motion and scale. Subtle video game UI hints like a faint health bar, score indicator, and holographic targeting reticle in the corner, not overpowering. Palette is electric greens, blues, purples, and chrome gray; mood is intense, otherworldly, and futuristic.
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