Wild West Bard in a 3D Rendered Frontier Town
Photorealistic 3D render of a wandering bard in a Wild West town at golden hour. The bard stands on a sun-bleached wooden boardwalk in front of a dusty saloon, dust motes swirling in warm sunlight. He wears a weathered leather duster, a wide-brim hat with a feather, a scarf, and rugged boots. A lute is slung over his back and he plays it with practiced ease, strings catching the light. Around him: weathered wooden storefronts, chipped paint, brass lanterns, a barrel, a faded poster, and a swinging saloon sign. A small crowd leans from doorways, coins and cards on a rough table. The scene uses cinematic lighting with volumetric dust, god rays, and a shallow depth of field. Textures are ultra-detailed: cracked leather, worn wood grain, brass nails, frayed tassels. The overall mood is nostalgic, adventurous, with a touch of fantasy magic suggested by subtle glow around the lute strings.
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