Golem in a Mad Scientist Lab: 3D Render
A hyper-detailed 3D render of a colossal golem in a chaotic mad scientist's laboratory. The golem is carved from weathered stone and damp clay, with rune-like cracks glowing emerald. Cracks reveal faint molten copper veins; moss and lichens knit into crevices. The lab around it is a dense steampunk workshop: glass retorts bubbling neon-green liquid, brass pipes and cog-driven devices, a towering Tesla coil crackling with electricity, spinning gauges, and tangled wires. Steam swirls and electric arcs illuminate brassy surfaces, copper tubing, etched diagrams on steel walls. A large workbench is cluttered with scrolls, schematics, beakers, and a cracked skull lamp; a flickering monitor displays cryptic runes. The scene uses cinematic lighting, high dynamic range, volumetric fog, depth of field, and ultra-real textures: rough stone, weathered metal, glass reflections, and realistic subsurface scattering in the golem’s stone. Low-angle camera, close to the golem's chest to emphasize scale, with a richly detailed background that remains slightly blurred for depth. Mood: ominous, awe-inspiring, otherworldly.
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