Vampire in Neon Skyscraper — 3D Render

Ultra-detailed 3D render of an aristocratic vampire standing on the edge of a balcony inside a futuristic glass skyscraper at night. The vampire wears a tailored waistcoat and a sweeping cape with a high collar; pale, porcelain skin, sharp fangs just visible, piercing eyes, and dark hair. The scene overlooks a neon-lit cityscape with towering skyscrapers and glowing signs through floor-to-ceiling windows. Cinematic lighting with blue and magenta neon reflections, soft volumetric fog, and subtle rim light around the figure. Interior features modern concrete and steel, glass railings, and polished floors that reflect the city lights. Pose is dramatic and imposing, slightly crouched at the railing or standing with one hand gripping the edge, cape fluttering. Camera angle: low, wide shot to emphasize height and dominance. Materials: photorealistic skin shading, realistic fabrics with micro-folds, reflective glass and metal, subtle skin translucency and moist fangs. Render style: photorealistic, physically-based rendering, high detail, crisp textures, subtle depth of field and noise for realism.

Ultra-detailed 3D render of an aristocratic vampire standing on the edge of a balcony inside a futuristic glass skyscraper at night. The vampire wears a tailored waistcoat and a sweeping cape with a high collar; pale, porcelain skin, sharp fangs just visible, piercing eyes, and dark hair. The scene overlooks a neon-lit cityscape with towering skyscrapers and glowing signs through floor-to-ceiling windows. Cinematic lighting with blue and magenta neon reflections, soft volumetric fog, and subtle rim light around the figure. Interior features modern concrete and steel, glass railings, and polished floors that reflect the city lights. Pose is dramatic and imposing, slightly crouched at the railing or standing with one hand gripping the edge, cape fluttering. Camera angle: low, wide shot to emphasize height and dominance. Materials: photorealistic skin shading, realistic fabrics with micro-folds, reflective glass and metal, subtle skin translucency and moist fangs. Render style: photorealistic, physically-based rendering, high detail, crisp textures, subtle depth of field and noise for realism.

Generated on Sep 3, 2025 4:48 PM

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