Spectral Thief in a Cathedral: A 3D Render

Ultra-detailed photorealistic 3D render of a stealthy thief inside a grand Gothic cathedral at dusk. The figure wears a dark hooded cloak, leather gloves, and soft-soled boots, gliding between massive marble columns and carved wooden pews toward a glowing reliquary on the edge of the ornate altar. Warm amber chandelier light mingles with cool blue twilight streaming through towering stained-glass windows, casting dramatic color patterns and long shadows across a dust-motted stone floor. Close foreground focus on the thief's gloved hand reaching for a gleaming tool or treasure, with the rest of the nave softly blurred. The cathedral features ribbed vaults, pointed arches, intricate tracery, and a richly textured mosaic floor. Emphasize cinematic composition, volumetric lighting, subtle fog, and realistic textures: stone, wood, velvet cloak, metal, and skin, with believable subsurface scattering and subtle reflections for a 3D render aesthetic.
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