Owl in a Crystal Cave: a 3D Render
Hyper-detailed photorealistic 3D render of an owl perched on a jagged crystal formation inside a vast crystal cave. The owl has soft grey-brown plumage with white speckles, velvet-gray wings, and amber eyes that glow softly. Surrounding the owl are towering translucent crystals in cobalt blue and teal, with sharp facets that catch and refract light. A gentle bioluminescent glow emanates from some crystals, casting cool blue and violet hues across the scene. Light beams filter through the crystal ceiling, creating volumetric fog, prism rainbows, and reflections on a still pool of water on the cave floor. The owl and crystals have wet, gleaming textures; the rocks are rugged and damp. The camera is positioned low and slightly tilted upward, focusing on the owl while distant crystal formations fade into soft bokeh. Realistic feather textures, detailed beak and talons, subtle subsurface scattering in feathers, high-resolution micro-details, and cinematic depth of field. The mood is serene, mysterious, and otherworldly.
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