Crystal Throne Reigns in a Sunlit Canyon
Photorealistic, ultra-detailed rendering of a colossal crystal throne carved from translucent quartz and sapphire, set on a natural stone dais inside a deep red sandstone canyon. Sunbeams pierce narrow vertical gaps between towering canyon walls, casting volumetric light and rainbow prisms across the throne's multifaceted facets. The throne glows with a pale blue-green tint, containing micro-inclusions and subtle frost-like etchings along the edges; light refracts through the crystal creating soft highlights and specular flares. The canyon floor is sandy with small pebbles and a shallow reflective pool near the throne; walls show wind-carved textures, striations, and weathered textures in warm ochre and brick red. The scene uses golden-hour lighting, warm shadows, and a slight atmospheric haze to add depth. Camera viewpoint is a low-angle, slightly looking up at the throne, with a 50mm lens, f/2.8, shallow depth of field; distant canyon walls softly blurred while the crystal throne remains razor-sharp. Rendered in 8k realism with ray-traced reflections, subsurface scattering in the crystal, volumetric lighting, micro-surface detail on rock and crystal, and filmic color grading.
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