Chimera on a Jagged Rocky Outcrop
A hyper detailed 3D render of a mythical chimera perched on a jagged rocky outcrop. The creature has a lion body and head, a goat head rising from its shoulders, and a long serpentine tail ending in a venomous head that coils behind it. Textures include tawny lion fur with fine hairs, a rough goat hide on the extra head, and subtle scales along the serpent tail. The rock is weathered dark granite with moss and lichen, wind swept cracks and sharp edges. Lighting is moody and high contrast at dusk or during a storm, with sunbeams piercing clouds to cast warm highlights on fur and cool shadows. Atmosphere includes light mist and dust particles around the base; volumetric fog. Camera is set low angle with a slightly wide 45mm lens to emphasize scale and deep depth of field. The scene should be ultra realistic with physically based rendering, accurate subsurface scattering in fur and skin, crisp micro details like pores, fur strands, scales, and scratch marks on rock. Cinematic color grading with earthy teal copper or complementary warm hues.
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